Publication details for Professor Claire WarwickGray, S., Ross, C., Hudson-Smith, A., Warwick, C. & Terras, M. (2012), Enhancing Museum Narratives with the QRator Project: a Tasmanian devil, a Platypus and a Dead Man in a Box, Museums and the Web 2012 (MW2012). San Diego, CA, USA.
- Publication type: Conference Paper
- Keywords: Museum narratives, Digital interactive labels, iPad, Crowd sourcing, Public engagement.
- Further publication details on publisher web site
Author(s) from Durham
Emergent mobile and web-based technologies offer museum professionals new ways of engaging visitors with their collections. Museums are powerful narrative learning environments and mobile technology can enable visitors to experience the narratives in museum objects and galleries and integrate them with their own personal narratives and interpretations. The QRator project explores how handheld mobile devices and new Internet-enabled interactive digital labels can create new models for public engagement, personal meaning-making and the construction of narrative opportunities inside museum spaces. This project is located within the emerging technical and cultural phenomenon known as “The Internet of Things.” The term refers to the cultural shift that is anticipated as society moves to a ubiquitous form of computing in which every device is ‘on’, and every device is connected in some way to the Internet. The project is based around the project “Tales of Things” (http://www.talesofthings.com) which has developed a “method for cataloguing physical objects online, which could make museums and galleries a more interactive experience” (Giles, 2010).