Cookies

We use cookies to ensure that we give you the best experience on our website. You can change your cookie settings at any time. Otherwise, we'll assume you're OK to continue.

Durham University

Email and Telephone Directory

Staff Profile

Dr George Alex Koulieris - all publications

  • 1: Zhong, Fangcheng, Koulieris, George-Alex,, Drettakis, George, Banks, Martin S., Chambe, Mathieu, Durand, Frédo & Mantiuk, Rafal (2019). DiCE: Dichoptic Contrast Enhancement for VR and Stereo Displays. ACM Transactions on Graphics 38(6): 211.
  • 2: Koulieris, George-Alex, Bui, Bee, Banks, Martin S. & Drettakis, George (2017). Accommodation and comfort in head-mounted displays. ACM Transactions on Graphics 36(4): 87.
  • 3: Koulieris, G. A., Aksit, K., Stengel, M. Mantiuk, R. K., Mania, K. & Richardt, C. (2019). Near‐Eye Display and Tracking Technologies for Virtual and Augmented Reality. Computer Graphics Forum 38(2): 493-519.
  • 4: Koulieris, George Alex, Drettakis, George, Cunningham, Douglas & Mania, Katerina (2014). C-LOD: Context-aware Material Level-of-Detail applied to Mobile Graphics. Computer Graphics Forum 33(4): 41-49.
  • 5: Koulieris, G.A., Drettakis, G., Cunningham, D. & Mania, K. (2016), Gaze Prediction using Machine Learning for Dynamic Stereo Manipulation in Games, in Höllerer, Tobias, Interrante, Victoria, Lécuyer, Anatole & Suma, Evan eds, IEEE VR 2016 IEEE. Greenville, South Carolina, IEEE, Piscataway, NJ, 113-120.
  • 6: Koulieris, George Alex, Drettakis, George, Cunningham, Douglas & Mania, Katerina (2015). An Automated High-Level Saliency Predictor for Smart Game Balancing. ACM Transactions on Applied Perception 11(4): 17.
  • Vera, Jesús, Redondo, Beatriz, Koulieris, George-Alex, Torrejon, Alejandro, Jiménez, Raimundo & Garcia-Ramos, Amador (2020). Intraocular Pressure Responses to Four Different Isometric Exercises in Men and Women. Optometry and Vision Science 97(8): 648-653.
  • Vera, Jesús, Redondo, Beatriz, Perez-Castilla, Alejandro, Koulieris, George-Alex, Jiménez, Raimundo & Garcia-Ramos, Amador (2020). The intraocular pressure response to lower-body and upper-body isometric exercises is affected by the breathing pattern. European Journal of Sport Science
  • Vera, Jesús, Redondo, Beatríz, Molina, Rubén, Koulieris, George-Alex & Jiménez, Raimundo (2020). Validation of an Objective Method for the Qualitative and Quantitative Assessment of Binocular Accommodative Facility. Current Eye Research 45(5): 636-644.
  • Vera, Jesús, Raimundo, Jiménez, García-Durán, Beatriz, Pérez-Castilla, Alejandro, Redondo, Beatriz, Delgado, Gabriel, Koulieris, George-Alex & García-Ramos, Amador (2019). Acute intraocular pressure changes during isometric exercise and recovery: The influence of exercise type and intensity, and participant´s sex. Journal of Sports Sciences 37(19): 2213-2219.
  • Vera, Jesús, Jiménez, Raimundo, Redondo, Beatríz, Torrejón, Alejandro, Koulieris, George Alex, Gustavo de Moraes, Carlos & García-Ramos, Amador (2019). Investigating the Immediate and Cumulative Effects of Isometric Squat Exercise for Different Weight Loads on Intraocular Pressure: A Pilot Study. Sports Health 11(3): 247-253.
  • Drakopoulos, Panagiotis, Koulieris, George Alex & Mania, Katerina (2020), Front Camera Eye Tracking For Mobile VR, 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 642.
  • Zhong, Fangeheng, Koulieris, George Alex, Drettakis, George, Banks, Martin S., Chambe, Mathieu, Durand, Fredo & Mantiuk, Rafal (2019), DiCE: dichoptic contrast enhancement for binocular displays, ACM SIGGRAPH 2019 Posters on - SIGGRAPH '19. 1.
  • Koulieris, George-Alex, Akşit, Kaan, Richardt, Christian, Mantiuk, Rafał & Mania, Katerina (2018), Cutting-Edge VR/AR Display Technologies (Gaze-, Accommodation-, Motion-aware and HDR-enabled), IEEE VR 2018-25th IEEE Conference on Virtual Reality and 3D User Interfaces. Reutlingen, Germany, IEEE.
  • Koulieris, George-Alex, Aksit, Kaan, Richardt, Christian & Mantiuk, Rafal (2018), Cutting-Edge VR/AR Display Technologies (Gaze-, Accommodation-, Motion-aware and HDR-enabled), 11th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia. Tokyo, Japan, Association for Computing Machinery (ACM), New York, 5.
  • Patney, Anjul, Zannoli, Marina, Koulieris, George-Alex, Kim, Joohwan, Wetzstein, Gordon & Steinicke, Frank (2017), Applications of visual perception to virtual reality rendering, ACM SIGGRAPH 2017 Courses. Los Angeles, California, Association for Computing Machinery (ACM), New York, 1-38.
  • Banks, Martin S, Johnson, Paul, Kim, Joohwan, Koulieris, George Alex, Drettakis, George & Gordon, Love (2017), Focus-tunable and fixed lenses and stereoscopic 3D displays (Conference Presentation), in Chien, Liang-Chy eds, SPIE 10125: Emerging Liquid Crystal Technologies XII. San Francisco, California, SPIE, Bellingham, Washington, 101251C.
  • Sidorakis, Nikolaos, Koulieris, George Alex & Mania, Katerina (2015), Binocular eye-tracking for the control of a 3D immersive multimedia user interface, Everyday Virtual Reality (WEVR), 2015 IEEE 1st Workshop on IEEE. Arles, Camargue, Provence, IEEE, Piscataway, 15-18.
  • McNamara, Ann, Mania, Katerina, Koulieris, George Alex & Itti, Laurent (2014), Attention-aware rendering, mobile graphics and games, ACM SIGGRAPH 2014 Courses (SIGGRAPH '14). Vancouver, Canada, Association for Computing Machinery (ACM), New York, NY, 6.
  • Koulieris, George Alex, Drettakis, George, Cunningham, Douglas, Sidorakis, Nikolaos & Mania, Katerina (2014), Context-aware material selective rendering for mobile graphics, ACM SIGGRAPH 2014 Posters (SIGGRAPH '14). Vancouver, Canada, Association for Computing Machinery, New York, NY, 92.
  • Koulieris, George Alex, Drettakis, George, Cunningham, Douglas & Mania, Katerina (2014), High level saliency prediction for smart game balancing, ACM SIGGRAPH 2014 Talks (SIGGRAPH '14). Vancouver, Canada, Association for Computing Machinery, New York, NY, 73.
  • Paraskeva, Christos, Koulieris, George Alex, Coxon, Matthew & Mania, Katerina (2012), Gender differences in spatial awareness in immersive virtual environments: a preliminary investigation, Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry ACM. Singapore, Association for Computing Machinery, New York, 95-98.
  • Koulieris, George Alex (2015). Context-aware Gaze Prediction applied to Game Level Design, Level-of-Detail and Stereo Manipulation. Technical University of Crete, Department of Electronic and Computer Enginneering. PhD.